Blog: 2026-01-31: Revision history

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31 January 2026

  • curprev 17:1517:15, 31 January 2026Razzi talk contribs 676 bytes +214 No edit summary
  • curprev 10:4710:47, 31 January 2026Razzi talk contribs 462 bytes +462 Created page with "a #smallfix - Godot animation drawer doesn't focus the animation name when you make a new animation Also it has a different stop and play button, I'd imagine a play/stop button would be more intuitive. But I guess it does let you "pause" too * idle: options are frame movement and play (this is the problem, can't stop if already stopped) * playing: options are pause and stop * paused: options are play and stop Actually a bit more nuanced than I thought ..."