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Show new changes starting from 18:34, 3 February 2026
   
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1 February 2026

N    23:40  Blog: 2026-02-01‎‎ 2 changes history +182 [Razzi‎ (2×)]
     
23:40 (cur | prev) +82 Razzi talk contribs
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23:26 (cur | prev) +100 Razzi talk contribs (Created page with "https://acemyth.itch.io/horseracetests https://learn.genetics.utah.edu/content/pigeons/pigeonetics/")

31 January 2026

N    17:15  Blog: 2026-01-31‎‎ 2 changes history +676 [Razzi‎ (2×)]
     
17:15 (cur | prev) +214 Razzi talk contribs
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10:47 (cur | prev) +462 Razzi talk contribs (Created page with "a #smallfix - Godot animation drawer doesn't focus the animation name when you make a new animation Also it has a different stop and play button, I'd imagine a play/stop button would be more intuitive. But I guess it does let you "pause" too * idle: options are frame movement and play (this is the problem, can't stop if already stopped) * playing: options are pause and stop * paused: options are play and stop Actually a bit more nuanced than I thought ...")