Blog: 2025-01-13

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Revision as of 13:45, 13 January 2025 by Razzi (talk | contribs) (Created page with "One of my fav wikipedia stories > Kirby's Dream Land was developed by Masahiro Sakurai of HAL Laboratory. Much of the programming was done on a Twin Famicom, a Nintendo-licensed console produced by Sharp Corporation that combined a Famicom and a Famicom Disk System in one unit. As the Twin Famicom did not have keyboard support, a trackball was used in tandem with an on-screen keyboard to input values; Sakurai described the process, which he assumed was "the way [game pr...")
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One of my fav wikipedia stories

> Kirby's Dream Land was developed by Masahiro Sakurai of HAL Laboratory. Much of the programming was done on a Twin Famicom, a Nintendo-licensed console produced by Sharp Corporation that combined a Famicom and a Famicom Disk System in one unit. As the Twin Famicom did not have keyboard support, a trackball was used in tandem with an on-screen keyboard to input values; Sakurai described the process, which he assumed was "the way [game programming] was done" at the time, as similar to "using a lunchbox to make lunch."